[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Taito's "Renegade GS"
In article yoshi@CSOS.ORST.EDU (Yoshi) writes...
>Mitchell Spector (spector@vax2.concordia.ca) wrote:
>: Has anyone out there managed to get hold of Taito's "Renegade" for
>: the Apple IIgs? I'm positive there must be *someone* reading this who's
>: at least seen it, it does exist! Unfortunately, due to Taito's move out of
>: the home-computer video game market, it was never publically released. :-/
>: "Puzznic GS" was another such title not released, but I'm more interested in
>: tracking down "Renegade GS" (circa 1990).
>
> Ditto here. I didn't know Taito did Renegade; very cool NES game.
> I like, uhh, damn, what's it called: River City Ransom on the
> NES too. That'd be a portable game. :-)
Just FYI, Taito did managed to write and release a 128k Apple //e
version as well. It was about equal to the NES version IMHO. Fast scrolling
animation, same game-play (no slow-downs) and even continious multi-voice
background music! :) Still, would be nice to see the GS-specific version
the guys at Taito did! (If I'm not mistaken, it was the ECC group that
managed to get hold of the game when Taito decided against it's release).
>Jeremy 'Yoshi' Chadwick | InterNET: yoshi@CSOS.ORST.EDU
>Apprentice for Computer Science | Phone: 503-753-2431
>Outreach Services at Oregon State | 65c816 & 80x86asm programmer
>University | SNES, IIGS, and IRC support
>The GUS: "It doesn't sound exactly like the SB? Thank GOD!" - ???
Mitchell Spector
sb_spec@pavo.concordia.ca