Although ShellPLay plays Amiga MODs with the best quality, I've come across a few MODs that shellplay won't play, but MODZap will. Why would this happen? And on an unrelated topic, has anyone noticed that there were many, many people on the System 6.0.1 development team? I thought there were only 5 people in the Apple II division. Are these "extras" unpaid beta testers?