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Re: How to capture quality images from a IIGS?
This is an alternative idea involving a non-video route.
If you can get your dazzle draw files into a Mac IIGS emulator, you
could run the slideshow in the emulator then use software like
SnapzPro to capture the animation directly off the screen. First you'd
just have to make sure the emulator did the job in a manner that 100%
(or sufficiently to your taste, resembles) what it looks like running
on your real IIGS. I don't mean having the visual quality of the RGB
monitor, but that the slideshow exhibits whatever visual glitches and
qualities the original Apple II exhibited when it did this.
Pros: Result is extremely clean and can be dropped directly into Final
Cut.
Cons: No scan-lines on the result, if you're adamant about them and
can't add them with a filter or something. Need to buy SnapzPro.
I captured 8-bit Fantavision movies into Final Cut this way, and they
are indistinguishable from how they played on my real Apple IIGS. On
the other hand, movies made with Fantavision GS did not emulate well
at all. This last point it just an example of the need to check the
emulated output versus real output.