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Re: Apple II music?



On Sun, 13 Sep 2009, bloomer_au wrote:

*In some cases, what took all CPU time on the Apple was hearable all
the time in-game on the Commodore 64, and that always pissed me off
after I returned from playing such a game at a friend's house. So for
instance on the apple, you'd hear the ghostbusters theme at the start
only, but on the C64 it played all the way through. Same goes for -

MockingBoard FTW. The version of Pitfall II I have supports a MockingBoard in slot 5; if installed, you get the same BGM you hear on the Atari, Commodore, etc.

Pity it wasn't more common.

-uso.