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Re: Mods



In article <42196@sales.GBA.NYU.EDU> klo@sales.GBA.NYU.EDU (Usurper!) writes:
>
>
>	This is for Tim Meekins and Ian Schmidt. After downloading
>some mods from Wuarchive's amiga section and listening to them 
>with your Mod players (sT v0.63, MODZap v0.81, and NT v1.0), there
>are some mods that don't sound right.
>
>	Instead of sounding "correct", I hear sustained static 
>instead. I believe they're trying to do something but the players
>aren't capable of doing them or something else is wrong.

All of the above mods work on sT/MZ.  Angel is your problem; it writes out a
correct file for a while, but after a critical point (64k?) it starts writing
garbage, which will result in static instead of samples.

Use LHExt or if you use a shell pray for the release of Soenke's LHA IIgs :)


-- 
                                          Ian Schmidt: irsman@iastate.edu
"I will choose a path that's     |  /~~~\              irsman@aol.com
 clear: I will choose free will" | |    < o  o  o  o  o  o  o  o  o  o  o
 - N. Peart, 1980                |  \___/              twbv4@isuvax.bitnet