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Destruction of MODZap (was Re: Twilight II Press Release...)
In article <jmk3.735630538@crux1.cit.cornell.edu> Jay Krell writes:
>>In any case, with the advent of ShellPlay its all irrelevant and as
>>of 4 days ago all MODZap source was thouroughly destroyed.
>Ack! I use next to 0 sound software, but I think it is horrible to see source
>code of any kind deleted. I have done my own source code deletion in the past
>too, though.
Ack, ick, etc, etc. Ian how could you? Of course sT got better references
than MZ because it's the latest version released (not including the one a
AEW) with all the bug fixes and the buzz fix. If you released thelatest of MZ
(was it 0.9?) it probably would have similar good references.
I know sT got a cooler interface, but that's just the interface. Back over
Christmas, I did some headphone testing of sT and MZ and found that MZ has
the overall best psycho-stereo-acoustic effects. Shoot in MZ, the music sounds
alive like inside a concert hall (aside from the buzz and deaths on certain
MODs) whereas sT played everything fine but had a flat sound.
ShellPlay doesn't even do psycho-stereo-acoustic effects.
If I had a choice between a player that had better sound and a player that just
looked cool, I would pick the one with the better sound. That's why I use
ShellPlay more often than sT. It basically sounds better (although the
interface sucks).
>--
> --Jay, jay.krell@cornell.edu
Joseph
--
jlee@bonnie.ics.uci.edu | Couldn't we all just get along?