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Re: MoriaGS 5.3.1 coming...
In article <7cHh03RCcf3E00@amdahl.uts.amdahl.com> fadden@uts.amdahl.com (Andy McFadden) writes:
>In article <1993Apr2.223626.16257@vpnet.chi.il.us> vagrant@vpnet.chi.il.us (Guy Umbright) writes:
>>Moria 5.3.1 for the GS should be coming along in a few weeks.
>
>I hate to do this, but I probably ought to mention that Moria is currently
>at v5.5. Has some nifty little fixes, but it doesn't look like anything
>really major changed.
As a player of the previous "version" for the Apple IIGS, Rogue, I can only
say that I hope you're not using MPW C to compile it. Rogue had one of the
worst bits of bloated machine language generated of any compiler around.
MPW compared 2 numbers by subtracting them, and a lot of other stuff that
made the code lots bigger than it needed to be, and definitely slower.
Well, enough flames directed at MPW; I wish you the best of luck in
converting the game for the IIGS!
>--
>fadden@uts.amdahl.com (Andy McFadden)
>[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
--
* Nathan Mates nathan@cco.caltech.edu * MSC #850, Pasadena CA 91126
* No fancy quote, no disclaimers for irate employers, no .sig-- oops,
* Too late for that! Several Megabyte joke collector and IIGS hacker
* operating out of Caltech, the world's best place for an education!