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Re: now on cco.caltech.edu and on c.b.a2 later today or tomorrow...
In article <1pm8j5INNm79@gap.caltech.edu> dmz@cco.caltech.edu (Daniel Zimmerman) writes:
>
>This may be controversial, but I have removed all three of these disk archives
>from the cco.caltech.edu archive site. Here are my reasons:
>
>1. HD Install contains copyrighted code. It is not a set of patches for program
>files, but rather a set of -patched- program files. I do not know if one could
>run the programs without previously owning copies of them, but regardless,
>some of the code in the patched files is copyrighted and is thus not suitable
>for distribution on the CCO archive site.
None of the code given in HD Install includes any data files whatsoever. Its
no different than the patched Space Ace avalible on America Online for example.
[junk deleted]
>2. Bille Art contains some questionable pictures in locations without any kind
>of warnings (ie: the Panic! button)... I will consider putting it on the site
Its not really an FTP admin's job to be our moral guardian. I really doubt
that any ftp user's first exposure (pun intended) to nude women would be via
Bille Art. Are you also going to remove for example the FTA XMAS Demo because
if you enter FAG at the main menu it displays a homoerotic animation? I'll
say it now: no, because the rest of the program is a great milestone in the
IIgs. I don't think your judgement of the quality of something is enough to
warrant its removal; I consider a high percentage of the files on cco to be of
'pathetic' quality.
BTW, what was your hang-up with the GS<>IRC Demo disk? It was deleted like
3 times before it finally got moved to demos/ (thanks to Richard Wifall for his
persistance :)
[junk deleted]
>for hard drives, or write a program to do so, that's fine, and I'll let that
>stay. But the Dungeon Master files, for instance, on the HD Install Disk 1
>were over five HUNDRED ProDOS Blocks long! That much program code is not
>necessary for deprotection/HD installation under any circumstances.
Maybe so, but it does make it much simpler for your average non-technologically
oriented user to deprotect something if all they need to do is drag a new file
in the Finder. Detailed patch instructions are usually quite technical and
require a great deal of skill. As I mentioned above, none of the files on HD
Install will allow you to have a working copy of a game.
[almost warlordable .sig deleted]
--
Ian Schmidt - Two Meg Software: irsman@{iastate.edu | aol.com}
"I will choose a path that's | Author of AudioZap, MODZap, and more.
clear: I will choose free will" | Co-author of SoundConvert and DeskTracker.
- N. Peart, 1980 | Coder and Musician for the GS<>IRC.