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Re: Out of this World
In article <6am0VB1w165w@Micor.OCUnix.on.ca>, woody@Micor.OCUnix.on.ca (Michel Bois) writes...
>Hi everyone. Just curious, has anyone reached level 6. This is the next
>level past the caves with the falling rocks. I came up to this large
>empty room with nothing to do. Is this a dead end? Do I have to go back?
>Or did I forget something along the way. Just a hint please.
>BTW this an excellent game for the GS and the graphics are "Out of this
>World". I was hoping to delay getting a Zipchip but this game is so
>addictive I have no choice now.
>
>Woody.
I've won the game on the SuperNintendo, so I'll give you a hint incase
no one else has. Try shooting the rock wall at this dead end, but let your
gun charge build to maxium-blast so it knocks it out. (This will help you
later on in the game. In fact, you'll get stuck later on if you don't blow
out that wall). BTW, is Out of This World really slow on an unzipped IIgs
at 2.8 MHz? It's probably slow at "full screen", but what about in "TV size"?
I'm ordering the game soon for my IIgs, though winning it on the SNES has
sort of ruined it a little :(
Hmm, do you know a Marc Sira? I believe he is (or was) on your site,
but I've lost contact with him back in mid-November. He's also a IIgs user..
(Did he move back to B.C. or is he still in Ottawa?)
Mitch