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re: Does apple ][ GS software work using apple ][ emulator



Dan Wolfson (wolfsond@cse.fau.edu) writes...

>Why on Earth would anyone *EVER* want to emulate an APPLE IIGS?
>
>The APPLE II emulator is a great novelty because there are so many
>classic games to be played.  But as for the Apple IIGS...

Why not? The Apple IIgs does so much *more* than an 8-bit Apple II, yet
unlike it, only an orginal IIgs can run GS-specific software. I can name
dozens of hardware and software emulators for other platforms that emulate
the 8-bit II and run it's software. Not to mention the various clone machines..
Nothing else out there to run GS software on, expect a _GS_ itself!

>If I want to play AMIGA modules, I will use my AMIGA to play them,
>which by the way runs *circles* around any IIgs..

Oh really? This is news to me. All Amiga machines use the same 4-voice sound
synthesis (quite nice in it's own class), but comes no where near the
Ensoniq DOC 5503 built-in all GSes.

>And as for games and graphics applications,  the Amiga or the
>PC (with a say... a 24 bit video board and sound card) will be
>more then sufficient..  So I would stop bragging about the IIgs and
>the relatively-small amount of IIgs specific software available...

IBM's may have SuperVGA graphic cards, capable of 1024x768x256, yet how
many programs, let alone game software, actually support it? In fact, even
VGA (640x480x256) remains highly unsupported in the ms-dos world. The majority
of game software uses MCGA (320x200x256), and I can say with confidence that
the IIgs's 320x200x256 mode surpasses it for the most part (smaller "round"
pixels, rather than "square" pixels found in MCGA). Isn't rather odd, that of
all platforms, GS-game software has usually been superior to ports done for
IBM, Amiga, Atari ST, Macintosh, and even game systems like Genesis or SNES?
Take for example Taito's "Arkanoid II" or "Rastan", Electronic Art's "Zany
Golf" or "The Immortal". Discovery Software's "Sword of Sodan", Sierra's
"Thexder" or the lastest example, InterPlay's "Out of This World"! If you
compare these to many of the systems above, you'd find the graphics, animation,
and music are superior in the IIgs versions.

>Now...  Since this news group was created for (I assume) Apple II
>emulators, maybe we can talk about that instead of an annoying
>flame war...

Speaking of which, I hope you don't perceive my comments as flame.
I just wanted to voice my opinion, especially in light of the rather
negative (and some false) things said about the Apple IIgs.

>Dan Wolfson (wolfsond@cse.fau.edu)
>
>"We'll always be remembered..... We'll always be dismembered."

Mitchell Spector
Concordia University
spector@vax2.concordia.ca