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Re: Apple II Graphics Programming (Assembly)



> If I need speed, then I use
>
> ; clear hi-res page 1
>  LDA #0 ;FILL BYTE
>  LDY #0 ;INIT INDEX
> a STA $2000,Y
>  STA $2100,Y
>  STA $2200,Y
>  STA $2300,Y
>  ...
>  STA $3E00,Y
>  STA $3F00,Y
>  INY
>  BNE a
>  RTS
>
> --
> Paul Santa Maria
> Maumee, Ohio USA

Very nice unrolling, Paul!  That must be pretty speedy!  Is it
possible to avoid screen holes without losing too much performance?

-Brendan