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Re: Apple II Graphics Programming (Assembly)
> If I need speed, then I use
>
> ; clear hi-res page 1
> LDA #0 ;FILL BYTE
> LDY #0 ;INIT INDEX
> a STA $2000,Y
> STA $2100,Y
> STA $2200,Y
> STA $2300,Y
> ...
> STA $3E00,Y
> STA $3F00,Y
> INY
> BNE a
> RTS
>
> --
> Paul Santa Maria
> Maumee, Ohio USA
Very nice unrolling, Paul! That must be pretty speedy! Is it
possible to avoid screen holes without losing too much performance?
-Brendan