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Re: Wavy Navy on CFFA?
Hi,
I'm not familiar with DOS.MASTER (I don't know how it uses the Apple
II memory) but if you're interested I have a version of Wavy Navy
which is based on BIN files and is loaded with an exec file.
The DOS commands are clear:
CALL -151
C057 N C054 N C052 N C050
BLOAD WN 08-40,A$800
BLOAD WN 40-90,A$4000
C081 N C081
BLOAD WN 90-B8,A$D000
C089 N C089
BLOAD WN 00-08,A$D000
BLOAD WN B8-C0,A$D800
C082 N 9000G
The catalog of the .DSK:
File: D033A-Serpentine_Wavy_Navy_Blister_Ball.dsk
Disk: DOS 3.3 Volume 254 (140KB)
Name Type Auxtyp Modified
Format Length
------------------------------------------------------------------------------
LOT DOS BAS $0801 [No Date]
DOS 641
*SERPENTINE* TXT $0000 [No Date]
DOS 221
SERPENTINE 00-08 BIN $1000 [No Date]
DOS 2048
SERPENTINE 08-40 BIN $0800 [No Date]
DOS 14336
SERPENTINE 40-90 BIN $4000 [No Date]
DOS 20544
SERPENTINE 90-B8 BIN $4000 [No Date]
DOS 10240
SERPENTINE B8-C0 BIN $6800 [No Date]
DOS 2048
SERPENTINE BAS $0801 [No Date]
DOS 37
*WAVY NAVY TXT $0000 [No Date]
DOS 182
WN 00-08 BIN $1000 [No Date]
DOS 2048
WN 08-40 BIN $0800 [No Date]
DOS 14336
WN 40-90 BIN $4000 [No Date]
DOS 20544
WN 90-B8 BIN $4000 [No Date]
DOS 10240
WN B8-C0 BIN $6800 [No Date]
DOS 2048
*BLISTER BALL BIN $2000 [No Date]
DOS 19996
------------------------------------------------------------------------------
You have to check if the addresses/lengths are compatibles with
DOS.MASTER (I don't know if the game relocates its code).
JM