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Re: Wavy Navy on CFFA?



Hi,

I'm not familiar with DOS.MASTER (I don't know how it uses the Apple
II memory) but if you're interested I have a version of Wavy Navy
which is based on BIN files and is loaded with an exec file.
The DOS commands are clear:

CALL -151
C057 N C054 N C052 N C050
BLOAD WN 08-40,A$800
BLOAD WN 40-90,A$4000
C081 N C081
BLOAD WN 90-B8,A$D000
C089 N C089
BLOAD WN 00-08,A$D000
BLOAD WN B8-C0,A$D800
C082 N 9000G

The catalog of the .DSK:

File: D033A-Serpentine_Wavy_Navy_Blister_Ball.dsk
Disk: DOS 3.3 Volume 254 (140KB)
 Name                             Type Auxtyp Modified
Format   Length
------------------------------------------------------------------------------
 LOT DOS                          BAS  $0801  [No Date]
DOS         641
*SERPENTINE*                      TXT  $0000  [No Date]
DOS         221
 SERPENTINE 00-08                 BIN  $1000  [No Date]
DOS        2048
 SERPENTINE 08-40                 BIN  $0800  [No Date]
DOS       14336
 SERPENTINE 40-90                 BIN  $4000  [No Date]
DOS       20544
 SERPENTINE 90-B8                 BIN  $4000  [No Date]
DOS       10240
 SERPENTINE B8-C0                 BIN  $6800  [No Date]
DOS        2048
 SERPENTINE                       BAS  $0801  [No Date]
DOS          37
*WAVY NAVY                        TXT  $0000  [No Date]
DOS         182
 WN 00-08                         BIN  $1000  [No Date]
DOS        2048
 WN 08-40                         BIN  $0800  [No Date]
DOS       14336
 WN 40-90                         BIN  $4000  [No Date]
DOS       20544
 WN 90-B8                         BIN  $4000  [No Date]
DOS       10240
 WN B8-C0                         BIN  $6800  [No Date]
DOS        2048
*BLISTER BALL                     BIN  $2000  [No Date]
DOS       19996
------------------------------------------------------------------------------

You have to check if the addresses/lengths are compatibles with
DOS.MASTER (I don't know if the game relocates its code).

JM