On Thu, 15 Jan 2009, BLuRry wrote:
On Jan 15, 9:27Â am, lyricalnanoha <lyricalnan...@usotsuki.hoshinet.org> wrote:On Wed, 14 Jan 2009, BLuRry wrote:Well, if you like the silicon salad one, I could probably implement something similar -- just let me know what font dimensions you plan to use. (40x24?) Â (20x24?) Â (20x12?)Not really sure what I want but not quite Silicon Salad. I'm still thinking, and I might crack out some QBX code I got and try making a designer with that first. -uso.Ok, well let me know if you need any routines. I've been getting better at my assembly and graphics skills. :-)
Well so far... and it's not quite what I'm looking for but it's an improvement... I took and regenerated the original menus with a QBX program.
What I'm really thinking is a box on the *right* with a list of games, and a logo (possibly the Apple logo in a vise, like I put on my actual 5.25s) on the left. Not really sure. I'd prolly generate the title screens and possibly even the actual code on the PC end. ...and if I couldn't do a fastloader for DOS - and keep in mind that all these files are FPBASIC-typed, but are really binary files with a stub (you find this all the time on the C64), and I want to keep it that way so I can't really use Beautiful Boot - I'll just continue to use RDOS.
-uso.