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Re: A little compression...
"Jeff Blakeney" <jeff.blakeney@a2central.com.remove-izv-this> wrote in
message gdl9y2ewmgy9.1pjxaii4q1rbk.dlg@40tude.net">news:gdl9y2ewmgy9.1pjxaii4q1rbk.dlg@40tude.net...
>
> On Fri, 23 May 2008 13:24:33 -0700, Sam Hobbs wrote:
>
>> "Dombo" <dombo@disposable.invalid> wrote in message
>> news:4837057b$0$24399$5fc3050@news.tiscali.nl...
>> > Sam Hobbs schreef:
>> >>
>> >> I would search the internet for the various algorithms.
>> >
>> > You also need data sets, certain compression algorithms (or
>> > implementations thereof) work better with certain data than others.
>>
>> I don't understand that. I especially don't understand why we need data
>> sets
>> to understand algorithms.
>
> Different types of data compress differently.
Note that you said data. There is a big difference between data and data
sets. If the phrase "data set" was used instead of "data" then that is the
problem. When discussing something as highly technical as data compression,
it is critical to use the correct terminology.
> On Fri, 23 May 2008 21:34:17 -0700, Sam Hobbs wrote:
>
>> It is something that is off-topic for this newsgroup. The person asking
>> the
>> question will get more meaningful discussion elsewhere.
>
> Apple II machines use various compression formats all the time so I
> don't see why this would be considered off topic. SHK, ZIP, and GIF as
> well as other formats are used on Apple IIs quite regularly.
> --- Synchronet 3.14a-Win32 NewsLink 1.85
> A2Central.com - Your total source for Apple II computing.
Did you look at the header of these messages? If you had, you would see that
your newsgroup is not alone, so you should consider the possibility that you
commenst about Apple II machines are not relevant to my comments. I don't
care about Apple II machines. My cousin is a professional games developer
for Macintosh and similar technologies (PSP3?) but I have never touched an
Apple II or Macintosh machine, literally.
I am using the microsoft.public.win32.programmer.ui newsgroup.