[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Best of Apple II games?
To: limtc
On Mon, 28 Apr 2008 21:27:11 -0700, limtc wrote:
> I wanted to create an 800K disk worth of Apple II games for my kids (3
> of them, just in case). All of them now started to learn computers and
> what's better than letting them check out the best of Apple II?
>
> I prepare to set up an Apple IIGS with 1MHz for Apple II gaming
> purpose. So now my questions are:
>
> - anybody done this before already? An 800K disk full of great Apple
> II games?
I did it once a long time ago. I'm sure I still have the 3.5" disk
somewhere but it would take some digging to find it.
> - since I need to use 3.5" disk, probably that means ProDOS... what
> games run under ProDOS...?
All the games that I put on my disk were all single file games that,
once they loaded themselves into memory, never accessed the disk drive
again.
> - is there a good Startup program that will automatically list out
> games and let user select it (used to be very popular in DOS 3.3)...?
I wrote my own program selector in Applesoft and released it a long time
ago. I called it Selector v1.0. It has an added feature that other
program launchers don't have in that it will "zap" the ProDOS memory
bitmap to unprotect the text screen area of memory. This is needed for
some games as they try to load directly over the text screen to display
a title page while the game loads. If you don't "zap" the bitmap then
these games will give a "NO BUFFERS AVAILABLE" error because it can't
load into the protected memory area. All you really need is a single
POKE statement to unprotect the text screen, though. I even wrote an
article for _II Alive_ magazine about doing this.
--- Synchronet 3.14a-Win32 NewsLink 1.85
A2Central.com - Your total source for Apple II computing.