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Re: Why did Woz use the long cycle?
On Apr 4, 8:32 am, ferd...@gmx.de wrote:
> >I have no idea what any of the above means. But the answer to the
> >question you asked, "why did Woz...?" probably boils down to component
> >count. As I understand the history of how he designed things -
> >simplification was key. If it could be made to work well enough with
> >a simpler design - he did it.
>
> If I am counting right it SAVES a chip! So that can't be the case.
This was a case where Woz saw the added functionality of being
able to draw vertical lines of a single color was worth the extra
chip.
He had seen and used similar circuitry for artifact color
generation in video games, and liked the graphics it
enabled.
-michael