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Re: Toolbox Guide for Dummies



On Sep 8, 10:14 am, limtc <thyech...@gmail.com> wrote:
> Basically, if your files are GS specified binary format, you still
> need to do the hard way.
>
> Complete Pascal can only help you so much.
>
> On Sep 7, 9:56 am, Jim <focuseditsoluti...@hotmail.com> wrote:
>
> > Excellent site!
> > Here's another question,
> > I appreciate how dead-simple the graphics routines you've demonstrated
> > are.
> > I'm used to assembly where I had to manually start all the toolsets...
> > a nice chunk of code!
> > It's nice just to be able call Graphics(320); to get hacking on
> > QuickDrawII !
> > I'd like to be able to load a PIC file from a paint program to a port
> > and grab from it..etc.
> > That should consist of using the memory manager to create a handle and
> > all that.... so
> > Is using the memory manager tool calls as easy here as the graphics
> > routines seem to be
> > or am I going to have to start all the toolsets manually... like the
> > code in Programmer's Introduction book?
>
> > Thanks for all the hard work!!
>
> > Jim

I tried to compile the Skeleton source in the Examples folder, and it
throws an error... I don't have it up right now, of course, but it
seems to happen anytime I use the StdFile module.  Has anyone come
across this?

Also... It's been a while since I've used Pascal, but is it possible
to setup a constant array? ... for example, if I want to store image
data in the program and index thru it to draw an image.. kind of like
Applesoft's DATA statement.... or C.. statically assigning values to
an array ex: array[10] = 1,2,3,4,5,6,7,8,9,10;?

thanks

Jim