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Re: How to make the Sierra DSK images work.
On Jul 15, 3:37 pm, mk_dub...@no-spam.hotmail.com (Rob) wrote:
> The screenshot IS from A Cracked version. I say "A cracked version" as
> there appears to be two different versions floating around the net. I
> have no access to originals so the cracked versions are all I can test
> with. I can confirm the problems you have are not present in the
> floppy images on asimov in the \Upload and \Unsorted folders.
>
> Keep in mind Sierra progressively updated the interpreter in their
> games during manufacture. The KQ2 NIB images I fixed on Asimov are
> interpreter version v1.10. The old images in the \Adventure folder on
> Asimov are v1.08 and crash when you play the game (even on real
> Apple's). The save games are also not fully compatable between
> interpreter versions. You appear to be talking about v1.08 or other
> older version not v1.10 which works 100%.
>
> Incidently, I also transferred these v1.10 NIB images back to real
> floppies and tested them on a real ROM 01 //gs....again no issue.
>
> {Sigh} Try to help out and get a freakin' hassle. If you don't want
> to bother with it and can't take 5 minutes to verify what I say before
> coming up with some completly absurd suspicion about some cracker from
> 20 years ago modifying 6502 code just to prevent you from typing "Get
> Stake" on a modern emulator, so be it. After this I have very little
> motivation to fix or upload anything new to Asimov.
>
Greetings,
I have just one question. What program did you use to transfert he NIB
images back to real disks? I'd love to get a copy of it becausethen
Icould transfer Might and Magic II back to real 5.25 disks to play on
my GS.
Thanks,
Dean