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Re: what new 8-bit software / port would you want?



aiiadict@gmail.com wrote:

> replace sprite hardware with fast assembly routines..  convert
> the graphics to have b&W for now...  skip the sound...
> 
> I'm looking into it... it would be cool to get at least one game
> converted, and use the 6502 game logic directly out of a NES
> ROM...

The NES PPU handles not only sprites, but (scrolling) tilemaps as well.
Also, IIRC a lot of the game logic runs off the 50/60Hz vblank interrupt.

But, I get what you're trying to do, and it may actually be possible
with a simple ROM like "Tennis" (no scrolling, few sprites).

I did something very similar with the TRS-80 and the arcade Space
Invaders...<http://members.iinet.net.au/~msmcdoug/sitrs/index.html>

Regards,

-- 
Mark McDougall, Engineer
Virtual Logic Pty Ltd, <http://www.vl.com.au>
21-25 King St, Rockdale, 2216
Ph: +612-9599-3255 Fax: +612-9599-3266