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RGB's Pixel Misalignment



Hello,

    It is about Apple //e's 80 col & RGB card.  I know that I have been 
discussing for a while.  I find this interesting why pixel position is in 
misalignment.  I wonder if Matt knows the answer.
    Think about Apple IIgs.  DHGR can set color and monochrome while it 
remains in the same position 0 through position 559 however Apple //e's 80 
col & RGB card does not.
    When you set monochrome only or color only, it stays in position 0 
through 559.  If you set mixed monochrome and color, it is in position 0 
through 563.  Between position 560 and position 563 have extra 4 pixels. 
Left pixels are in monochrome and right pixels are in color.  I have 
unexplained answer why Video 7 decides to do it.  It should be in position 0 
through position 559 without any extra 4 pixels.  In my opinion, 80 column 
text might be unreadable in monochrome when it is very closer beside to the 
color pixel's edges.
    You may notice that four lines in 80 column is in position 0 through 
position 559 while LGR in column is in position 7 through position 566.
    Can you please provide your opinion?  Is it possible that Video 7 made 
mistake to design RGB card?  Or...it was up to their decision how to design 
it?

Bryan Parkoff