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Re: (tenative name) Apple Game Server



I think I might need a second opinion about my usage of abstract vs
interface usage.  Even though it's is not really necessary to fine tune
this for speed on a pc, it might be applicable if I could port it to a
cell phone.  That would be wicked.  But I think it might be a pipe
dream for now.

However I've implemented a virtual frame buffer interface.  The apple =
a dumb terminal with a keyboard.  I found a convienent reuse of the
loader routines.  It takes 1/10 a sec to refresh the screen.  Search
box is 50% done.  Display works but I need to remove some funny
flashing characters (whoops)

I'll probably finish it next week or so.