Michael J. Mahon <mjmahon@aol.com> wrote:
While the time to put a character in a buffer is constant regardless
of the frame buffer size, drawing a line is proportional to the size
of the frame buffer, so all line drawing will take longer.
I mean, I don't expect to see a nice full color photo of hawaii on the
a2 screen.
But I'd like to be able to draw a graph or some "complex" display of
let's say a wave with numbers and text and colors, for example, with a
decent resolution.
One is vectors/shapes/text the other is a bitmap.
You don't usually need to save this kind of drawings as a bitmap, rather
you redraw it from primitives.
In this sense, it makes sense.
As for the bitmaps, it doesn't.