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Re: Cassette programs (was Re: RAM Applesoft found!)



I have a few tapes that I haven't even tried to read.

Little Brick Out B-side Color Demosoft 600-2023-00
Alignment Test Tone B-side Renumber/Append, 600-2024-000
Finance I B-side Penny Arcade 600-2025-000
 Brian's Theme B-side Phone List600-2027-000

I assumed these were already preserved but if I'm wrong let me know what is 
needed to back them up.

Vince
Replica 1 the Apple 1 clone
http://www.brielcomputers.com

> It occurred to me that I should probably make my collection of extracted
> tape data available.  Internet distribution is an excellent way of
> backing up data. :-)
>
> The images can be downloaded from http://www.faddensoftware.com/.  I
> updated the README on the first image to include serial number info for
> the Apple Computer cassettes.  (The first Breakout / Color Demo tape,
> oddly enough, has no part number, serial number, or really anything else
> except the Apple logo and the name of the program.  It does appear to be
> an earlier version of the Breakout / Color Graphics tape, which is also
> included.)
>
> Note that, while I was able to extract the Applesoft II image, the 
> floating
> point demo on the other side was not recoverable.
>
>
> -----
> Cassette Programs #1 README
> 11-Dec-2004
>
> All programs on this disk are exactly as they were extracted from 
> original,
> commercially produced cassette tapes.  The tapes were captured through a 
> PC
> microphone jack as 22.05KHz 8-bit WAV files and then converted to Apple II
> format with CiderPress.
>
> The 800K disk includes five embedded 140K disk images.  If your emulator
> does not support 800K disks, you can extract the individual 140K volumes
> with CiderPress, or copy files around with the "FUD" program included on
> the first volume.
>
> In cases where the program is difficult to run due to copy protection or
> other fancy tricks (notably Sargon II and Microchess 2.0), a launcher has
> been provided.
>
> -----
>
> Not included due to failed transfers:
>
> Creative Computing - Air Traffic Controller
> Programma - Scramble
> Softape - Talking Calculator
> Apple - FP Basic Demo (flip side of P/N A2T0004X tape)
>
>
> List of included programs:
>
> MUSE - Electric Crayon
> SubLogic - 3D Graphics package / 3D Graphics demo
> Apple - Applesoft ][                                (P/N A2T0004X, 
> 002-0007-00)
> Apple - Breakout / Color Demo (stored as "Breakout V0")   (no part num or 
> date)
> Softape - AppleTalker / AppleTalker Demo (use launcher)
> Personal Software - Stimulating Simulations (10 programs, 9 good)
>
> Softape - Roulette
> Softape - Tic-Tac-Talker / Spectrum Analysis
> Softape - Bomber
> Softape - Super Othello
> Softape - Module 6  ("Apple 21" -- use launcher)
> Softape - Saucer Invasion / Rocket Pilot
> Softape - Music Kaleidoscope
> Softape - Star Warriors / Space Maze (game actually called "Star Wars")
> Softape - Jupiter Express
> Softape - Fighter Pilot
> Softape - Crazy Eights
> Softape - Microgammon
> Softape - Racer (Applesoft) / Racer (Integer)
> Softape - Apple Lis'ner / Apple Lis'ner Prefix
>
> Apple - Blackjack / Slot Machine                    (P/N A2T0008X, 
> 002-0011-00)
> Apple - Startrek / Starwars                         (P/N A2T0002X, 
> 002-0006-00)
> Apple - RAM Test  ("*280.3FFR")                     (P/N A2T0006X, 
> 600-2003-00)
> Apple - Little Brick Out / Color Demosoft           (600-2023-00)
> Apple - Finance I / Penny Arcade                    (600-2025-00)
> Apple - Renumber/Append / Alignment Test Tone [just sound] (600-2024-00)
> Apple - Phone List / Brian's Theme                  (600-2027-00)
> Apple - Hopalong Cassidy / Lemonade                 (600-2026-00)
> Apple - Breakout / Color Graphics                   (P/N A2T0003X, 
> 600-2014-00)
> Apple - Applevision / Biorhythm                     (685-0005-00)
> Apple - Pinball / Infinite Number of Monkeys        (685-0006-00)
>
> Programma - Depth Charge   (use "PROGRAMMA LAUNCHER")
> Programma - Death Race     (use "PROGRAMMA LAUNCHER")
> Programma - Country Driver (use "PROGRAMMA LAUNCHER")
> Programma - Sea Wolf       (use "PROGRAMMA LAUNCHER")
> Programma - Lunar Lander   (use "PROGRAMMA LAUNCHER")
> Hayden - Songs in the Key of Apple
> Systems Design Lab - Mandala Supreme / Thinkum
> Systems Design Lab - Pro Football / 1978 Data
> Personal Software - Microchess 2.0  (use launcher)
> Hayden - Sargon
> Hayden - Sargon II  (use launcher)
>
> Wise Owl Workshop - Wumpus / Wordsmith
> MUSE - Global War  (wants to SHLOAD shape tables)
> MUSE - Maze Game
> Speakeasy Software - Kidstuff
> Powersoft - Radar Interceptor
> Synergistic - Dungeon Campaign (in Applesoft and Integer BASIC)
> Avalon Hill - B-1 Nuclear Bomber
> Avalon Hill - Planet Miners
>
> That's all, folks...
> -----
>
> -----
> Cassette Programs #2 README
> 10-Dec-2004
>
> All programs on this disk are exactly as they were extracted from 
> original,
> commercially produced cassette tapes.  The tapes were captured through a 
> PC
> microphone jack as 22.05KHz 8-bit WAV files and then converted to Apple II
> format with CiderPress.
>
> The 800K disk includes five embedded 140K disk images.  If your emulator
> does not support 800K disks, you can extract the individual 140K volumes
> with CiderPress, or copy files around with the "FUD" program included on
> the first volume.
>
> In cases where the program is difficult to run due to copy protection or
> other fancy tricks, a launcher has been provided.
>
> -----
>
> Datestones of Ryn has been left in its original format.  The tape had
> versions for systems with 48K in ROM and for Applesoft in RAM; only the
> former is provided, because the RAM version was not readable.  The
> included instructions for conversion to disk are:
>
> (1) RUN the first program, which loads some binary data, then loads the
>     second BASIC program.
> (2) BSAVE DAT,A$1162,L$E9E   (this is the data file)
> (3) SAVE DATESTONES          (this is currently "part B")
> (4) Reload the first program.
> (5) Delete lines 10, 20, 30, and 40.
> (6) Remove the REMs from 110, 120, 130, and 140.  Take out the spurious
>     "84,0" in line 140.
> (7) SAVE STARTER             (this is currently "part A")
>
> Now just "RUN STARTER" to run the game.
>
> Starfleet Orion comes in different versions for 16K and 32K systems.  The
> 16K version could not be recovered.
>
> -----
>
> Not included due to failed transfers:
>
> Scott Adams - #3: Mission Impossible
>
>
> List of included programs:
>
> Adventure International - Asteroid (3 versions)
>
> Scott Adams - #1: Adventure Land
> Scott Adams - #2: Pirate's Adventure
> Scott Adams - #5: The Count
>
> Adventure International - #7: Mystery Fun House
> Adventure International - #9: Ghost Town
> Adventure International - #10: Savage Island
>
> Automated Simulations - Starfleet Orion (32K version)
> Automated Simulations - Datestones of Ryn (48K version)
> Automated Simulations - Temple of Apshai (several pieces)
> -----
>
> -- 
> Send mail to fadden@fadden.com (Andy McFadden) - http://www.fadden.com/
> CD-Recordable FAQ - http://www.cdrfaq.org/
> CiderPress Apple II archive utility for Windows - 
> http://www.faddensoft.com/
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