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Re: apple II 8bit sound programmers



In article <1138739085.004238.212330@g14g2000cwa.googlegroups.com>,
 aiiadict@gmail.com wrote:

> hi,
> 
> the level sequencer of my game allows you to specify:
> 0)time enemy appears
> 1)type of enemy
> 2)speed of enemy
> 3)location of enemy
> 
> the code would work perfect for adding a sound routine
> (1bit speaker sound)...
> 
> I would need 1) a song ---in  a format similar to this:
> 
> time=0  note = 4
> time=1  note = 3
> time=2  note = 2
> time=3  note = 3
> time=4  note = 4
> time=5  note = 4
> time=6  note = 4
> 
> can anyone name that tune?  :-)

It's not London Bridge. That's 1-4-1-3-4-3-1.

G (6-4-3,4-3-1,1-4-1-3-4-3-1,6-1-4-1)

-- 
"Congurutulation!!!" - The subject line on some spam I received last night.
I have no idea what it means, but it's such a cool "word" (by which I mean
pronouncable sequence of letters) regardless.