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Re: apple II 8bit sound programmers
In article <1138739085.004238.212330@g14g2000cwa.googlegroups.com>,
aiiadict@gmail.com wrote:
> hi,
>
> the level sequencer of my game allows you to specify:
> 0)time enemy appears
> 1)type of enemy
> 2)speed of enemy
> 3)location of enemy
>
> the code would work perfect for adding a sound routine
> (1bit speaker sound)...
>
> I would need 1) a song ---in a format similar to this:
>
> time=0 note = 4
> time=1 note = 3
> time=2 note = 2
> time=3 note = 3
> time=4 note = 4
> time=5 note = 4
> time=6 note = 4
>
> can anyone name that tune? :-)
It's not London Bridge. That's 1-4-1-3-4-3-1.
G (6-4-3,4-3-1,1-4-1-3-4-3-1,6-1-4-1)
--
"Congurutulation!!!" - The subject line on some spam I received last night.
I have no idea what it means, but it's such a cool "word" (by which I mean
pronouncable sequence of letters) regardless.