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Re: 8 bit 3-d game



On Sat, 28 Jan 2006, Robert Bernardo wrote:

Date: Sat, 28 Jan 2006 03:22:22 -0500
From: Robert Bernardo <rbernardo@iglou.com>
To: Holger Picker <pickerh@uni-muenster.de>
Newsgroups: comp.sys.apple2
Subject: Re: 8 bit 3-d game

On Fri, 27 Jan 2006, Holger Picker wrote:

I've written a little graphic demo for the AppleII/C64 that rotates some
spaceships taken from Elite but with filled polygons.

	Ooo, could I have a copy of your demo for my C64?

					Truly,
					Robert Bernardo
					Fresno Commodore User Group
					http://videocam.net.au/fcug


Well, yes, why not. I think there was also a (new) version for the C64 I
wrote some years ago for my rotten C64 emulator, at least one with wireframe
graphics, but I'm not sure. I programmed the original demo on a real C128
when I was a kid. It's been quite a while, and the code sits on some old
disks somewhere in may parents house. Unfortunately, I don't have access to
them now. The AppleII version was a demo I did for my AppleII emulator (a
little university project). At least I could send you this code. Apart from
the drawing code that can easily be converted to the C64, the rest remains
the same. Just don't expect too much. :-)

Holger

P.S.: I guess you want the source code not just a binary file?