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Re: Working "Impossible Mission" image?



sicklittlemonkey wrote:
Perhaps it is using some "vapor" video byte reads to get "random"
values.  Failure to emulate changing values for this kind of load
would produce the problem the OP referred to.


Exactly, but I do emulate this, which is why it's interesting.

Another possibility is reading "random" disk controller
nibbles, which many emulators do not support.

-michael

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