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Re: Looking For - 65x02 CPU Simulator Demo!



"Michael J. Mahon" <mjmahon@aol.com> wrote:

>I also took a look at it.  I have a distant memory of seeing it
>years ago.
>
>The animation effect is nice, but I found myself wanting a single step
>mode, or at least a signal when one operation was complete and another
>was about to be fetched.  And, for accelerated machines, or just in
>general, a speed control would be nice.
>
>It would be fun to extend this design to show the *actual* data flows
>on a real 6502, so that, among other things, it would be apparent
>why indexed stores require an extra execution cycle because of data
>path conflict.
>
>I've never been very interested in games, but this program makes
>be interested in reverse-engineering its animation...  ;-)
>
>Because it uses thin vertical graphical features, it looks much
>better on a monochrome monitor.
>
>-michael

When I first saw this years ago (and again now) I have the thought to
disassemble it so that I could make some changes/updates (and bug
fixes apparently) BUT based on the trouble I had going throught the
learning curve (again) I'm not sure I'm up to it.   :-)

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