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Re: Infocom's Quarterstaff: Tomb of Setmoth Question



I found the Questbuster's review. It mentions a planned conversion to the GS and IBM, 
obviously it never was converted. It cost $49.95, you had to pay $20.00 for an 
upgrade and $10.00 for the color graphics disk if you had a Mac II. It required 1 MB 
of memory (at least). The review was in the February, 1989 issue.

-- 
_____
"Sauer" <GSauer@mycolumbus.rr.com> wrote in message 
news:IaoPe.42166$2Q3.17385@tornado.ohiordc.rr.com...
>I am only going by the walkthrough. It is an old "Quest for Clues II" by Shay 
>Addams. I have many New Zork Times (Status Line) and Questbusters subscription, 
>maybe there is a mention. I'll get back.
>
> -- 
> _____
> <heuser.marcus@freenet.de> wrote in message 
> 1124987748.658334.97260@z14g2000cwz.googlegroups.com">news:1124987748.658334.97260@z14g2000cwz.googlegroups.com...
>>> Nope, it isn't a Mac only game, it was also an AppleGS and IBM game.
>>
>> In the "rec.games.int-fiction FAQ" at
>> http://www.faqs.org/faqs/games/interactive-fiction/part2/
>> the following statement can be found:
>>
>> "Quarterstaff: The Tomb of Setmoth (Fall 1988)
>>   Activision purchased the rights to this Macintosh game from
>>   Simulated Environment Systems in late 1988, and reworked the
>>   text and user interface. The game is a graphical RPG similar to
>>   a number of D&D-type games on the market. Infocom planned to
>>   release this game for the Apple IIgs and IBM, but only the
>>   Macintosh version was ever published."
>>
>> I have never seen either version and would be delighted to do so. If
>> you can supply an URL please do so.
>>
>> bye
>> Marcus
>>
>
>