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Re: Ultima III - Staring Over



The Player Master can be copied with the DOS 3.3 Systems Master. Use COPYA. Ultima 
III is not PRODOS compatible.
There is a notice in the box that discusses Apple IIc.
I can't comment on the game itself, too many years have gone by to remember... If I 
remember right, we made several copies of the Player Master.
-- 
_____
"Great Hierophant" <great_hierophant@hotmail.com> wrote in message 
1109402560.005139.291540@o13g2000cwo.googlegroups.com">news:1109402560.005139.291540@o13g2000cwo.googlegroups.com...
>I know that if you save to a Ultima (the original written for Applesoft
> only) or Ultima II player disk, you cannot restore the disk to its
> original save position.  That is why the manuals of those two games
> tell you to make copies of the original disks and never save to the
> original disks.  The original disks often don't even have write notches
> on the sides so you have to put effort into making the disk writeable.
>
> But Ultima III, at least for the Apple II seems to have a problem.  If
> you start a party but everybody gets killed, the game writes this
> information in the file.   Even if you entirely obliterate the dead
> members and have no one left on the roster, when you start a new party,
> all the treasure chests and monsters will still be where you left them.
> Not very sporting if you want to start fresh.  If you have many
> monsters generated on the world map they will likely kill your party in
> repeated encounters (not entirely sure of this.)  Even worse, the
> Player Master is copy protected and there is no included program to
> copy the disk.  Does anyone have any ideas on how to fix this problem?
>
> GH
>