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Re: The Apple II is EVIL, it's the computer of SATAN ! ! ! !



"Scott Alfter" <salfter@salfter.diespammersdie.dyndns.org> wrote in message 
news:q9vfd.21302$EZ.20243@okepread07...

>The source code doesn't match the object code, and writing directly to
> screen memory probably isn't a good idea:
> Other than that, it's a clever rejoinder.  Stuff like this is the reason I
> have AppleWin on one of my work machines. :-)

Hi Scott,

My brain didn't match working last night when I pecked that source into my
news agent. :)

By writing directly to the screen locations I eliminated the superflurous 
steps
of loading a register and storing it for both the VTAB / HTAB positions 
prior
to calling a COUT routine. Which  essentially saves a few Bytes for a 
program
of this nature...

Besides, lol, it's not like this is a user-friendly source code! :)

For what it's worth, really, it's pretty safe to write to the screen areas 
of the
Apple.  As a matter of fact, any game you've ever played on the Apple ][
absolutely had to address these areas directly for speed of execution.

Cheers,
Craig