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Re: What if we designed and built a "32bit" Apple II?
For me, it's definitely nostalgia combined with a desire to regain the
simplicity of design and ease of use that have been lost to the modern era
of computing. I miss the days when you could by a computer stock and receive
all of the hardware and software information needed to program the system
yourself to do whatever you want. These days you're lucky if you get
complete documentation even after signing everyone's NDAs for each
individual component! Pathetic and sickening...
"Michael J. Mahon" <mjmahon@aol.com> wrote in message
20040908213027.13199.00000299@mb-m28.aol.com">news:20040908213027.13199.00000299@mb-m28.aol.com...
> Jayson Smith wrote:
>
> >On a somewhat related subject to this post, I have a question...
> >What causes people to get interested in the Apple II? I mean, I'm not
> >fighting the fact that they do, I think it's great! But do you think
it's
> >mostly, maybe somebody sees an IIe or IIgs in a thrift shop or on Ebay,
> >remembers when they were a kid at school and that was the computer in
their
> >classroom and buys it to play with? Or do some people get into Apples
just
> >to have something interesting to do?
>
> I expect that nostalgia has a lot to do with it in many cases.
>
> In other cases reported here, the person always wanted an Apple II,
> but they were too expensive, etc.
>
> The wealth of useful software has always been important to me, as
> the glut of games is important to others.
>
> Then there's the tug of curiosity about getting an old $5 machine
> perking again... ;-)
>
> -michael
>
> Check out parallel computing for 8-bit Apples on my
> Home page: http://members.aol.com/MJMahon/