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Re: SMB GS Latest Release Posted



On 24 Nov 2003, Lucas wrote:

> The game I posted is at a dead end development-wise, but I've
> developed a stand alone game engine from it which can be obtained at
> http://iigs.dreamhost.com/gte/gte.html.  If you download the Demo.SHK
> file at the very bottom, it contains a bare-bones "World 1-1" written
> on top of the new graphics engine.  I've spent quite a bit of time
> optimizing the code as best I could, so if anyone wants to compare how
> fast the two demos feel relative to each other, speak up!!
> 
> If people are interested enough, I've got a half-finished level editor
> that I might be inspired to finish and let people build their own
> levels.  If anyone wants to volunteer to spend the time replicating
> the original levels from SMB, I'll commit to finishing up the editor
> for everyone's use and complete the game logic myself, and we can, as
> a community, release a complete game.

:D:D:D

I love Super Mario... I'd die to do some levels... but then, some (like 
4-4 or 8-4) are real nightmares to pull off...  I could prolly get some of 
them dead on though ^^;;;

Now if only I can figure out how to inject this SHK file into my hard disk 
image without rebooting to Windows. T_T

-uso.