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Re: Ninjaforce Megademo on ZipGSX
Blake Patterson <blake@blakespot.com> wrote:
>Thw main reason I purhcased a ZipGSX was to run Ninjaforce's Megademo.
>
>http://www.ninjaforce.com
>
>...yet when I boot the demo on my 8MHz ZipGSX w/ 16K cache, it tells me
>it's too slow. But the demo should run on this setup. See:
>
>http://groups.google.com/groups?q=ninjaforce+megademo+8MHz&hl=en&lr=&ie=U
>TF-8&safe=off&selm=girschik-1902950030570001%40141.12.144.103&rnum=3
I had the same problem long ago, when my IIgs had an 8 MHz/16K ZipGS
installed. It has nothing to do with the speed or configuration of the card,
from what I remember it was more a glitch in the detection routines in the
Ninjaforce MegaDemo (my 7/8 TransWarp GS allowed the demo to run,
as did another 8/16 ZipGS card that passed through my hands at one time).
In any case, don't fret because it can easily be made to work.
>...yet it does not. Anyone have any tips? Thanks.
I found two solutions shortly after the demo was released in early 1995:
1) Disable (turn off) 'Counter Delay' using the ZipGS's software then reboot.
(you can use SuperZip CDA, Zippy, the utility disk that came with the Zip)
or...
2) Press Apple-Control-Esc *just* before the "Your GS is too slow!" error
message appears. Attempting to access the Control Panel seems to
bypass or interrupt the check--though you have to time it _perfectly_.
From what I remember, the demo was coded and tested using an
8/16 ZipGS, so, it runs smoothly with that type of configuration. On
the other hand, I found it lagging on a 7/8 TransWarp GS and
running much too fast on my 15/64 ZipGS (Vaultage looks neat
at that speed, but the animation finishes before the music does).
Mitchell Spector
a_specto@alcor.concordia.ca