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Re: Fast tile renderer
On Tuesday, June 11, 2013 11:08:11 AM UTC-5, qkumba wrote:
> dey
>
> dec tileYcounter
>
>
>
> why the 'dey'?
Good catch! I was using Y as a counter at some point and scrapped it in that loop. I'll make it a point to remove that and re-test. Right now I'm making a tile editor (well, actually the basic tile editor is more or less done) so I'll follow up on this topic more holistically as I have something more concrete to show.
-B