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Re: Cosmo Mission and Astar International Co.
On Wednesday, April 10, 2013 4:29:17 PM UTC-7, Ivan X wrote:
>
> As arcade game clones go, it was particularly faithful to the original, and fun to play. I had one particular epic game as a kid and scored 10,100.
Hi Ivan,
When I bought my ][+ around 1981, I couldn't yet afford a Disk Drive, so tape was my only storage. I ordered that cassette from an ad in Softside magazine, and was instantly impressed with its faithfulness to the original. It was one of the main reasons that I became obsessed with machine language (Dancing Demon on the TRS-80 at school was another), but neither one of them were friendly examples from which a beginner could study and learn (way too advanced).
I didn't have a printer yet (the MX-80 came a couple of years later), but I can still remember spending hours disassembling that game from the monitor and hand-copying sections to binder paper, trying to decode the logic and flow of this very impressive game. The guy that wrote it was very good at getting the timing and graphics just right, and even managed to interleave a cool sound-effect for the saucer!
I had a similar epic game episode ... I'm pretty sure that I broke 10,000 points as well, but could never repeat it with my friend watching, so I always had the stigma of not being able to back it up with an eye-witness.
Mike