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Capturing and Recycling AppleWin DHGR (Double Hi-Res) "Screen-Grabs" - A Tutorial



This document (see link below) is a tutorial about capturing, editing, and 
otherwise recycling Apple II DHGR (Double Hi-Res) screens using AppleWin and 
Windows Paint, and 2 utilities that I have extensively re-written for the 
occasion: A2FCBMP and BMPA2FC

http://www.aztecmuseum.ca/AppleWinDHGRScreenGrabs_2013.pdf

This tutorial is likely to surprise some readers... producing it in 
conjunction with re-writing my DHGR utilities certainly surprised me, and I 
didn't exactly just fall out of an Apple Tree...

Here's the thing... I was struggling with working-around AppleWin's cosmetic 
rendering of the color DHGR display which really fouls-up an accurate 
aquisition of a DHGR image, when I realized that in double hi-res mode on 
the Apple II, the high-bits are not used.

So I took a 560 x 384 grab of a complex DHGR screen of Monarch Butterfly in 
AppleWin's monochrome mode and reviewed the bit pattern. It is a perfect 
copy of both banks of visible DHGR memory in a raster-oriented format double 
scaled in the vertical axis. The rest was relatively easy.

But I am not going to give-away the happy ending of all of this... you'll 
just have to read my latest epistle to find-out more.

The A2FCBMP and BMPA2FC utilitities descibed in the tutorial run well in 
DOSBox under Windows Xp (Windows 7 and Linux remain untested at the moment) 
, and in native-mode MS-DOS and in a Windows Xp cmd Window. These have been 
improved greatly over the last two releases with Apple33 Aztec C65 for DOS 
3.3. They're not really even the same programs.

Over the next day or two I will finish the documentation for these utilties 
and release them as well, with some other goodies including Source Code and 
Demos and stuff, as I work towards the long awaited (by me) 2013 Update to 
the AppleX Aztec C65 MS-DOS/Windows cross-compiler for the Apple II and 
ProDOS 8.

I trust this brings everyone up to date, and while you wait for more, I hope 
this tutorial will prove somewhat informative. Now if I could figure-out how 
I am going to process captured Double-Lo Res Screens in AppleWin I would be 
even more happy. If any AppleWin user has any thoughts on this, run a Double 
Lo-Res program in AppleWin 1.22 and then let me know how you would do it...

I might even offer a prize to anyone who can. If you do accept the challenge 
keep in mind that the invisible hi-bit is actively used for the high nibble 
in DGR.

Regards,

Bill Buckels