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Re: Brutal Deluxe Software announces Mr Sprite



On Wednesday, March 6, 2013 3:02:27 AM UTC+11, Antoine Vignau wrote:

> By default, all anim steps (with one sprite) are every byte = two pixels. by producing an odd sprite, you can move a sprite pixel per pixel.

Ah, I see.

> Imagine how easy it is compared to HGR anim of the Apple II 8-bit ;-)

Don't worry, I already did!

- Wade