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Re: How many variations of Dos 3.3 RWTS are there?
On Thursday, March 14, 2013 12:13:24 PM UTC-5, schmidtd wrote:
> On 3/14/2013 12:51 PM, BLuRry wrote:
>
> > I wonder, in order for disks to be normalized to DSK/DO and by extension PO formats, how many variations of RWTS actually exist? It would be logical to assume the number is rather small since something running from a DSK implies it was already cracked to a 6-by-2 nibble format.
>
>
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> There were lots and lots of RWTS variants from third parties, ISVs,
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> crackers, and pirates alike. There were a few that came from Apple.
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> All of the ones that don't have copy protection as their primary use
>
> case use similar entry points in memory and work on the exact same
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> logical/physical structures on the disk itself. To veer off that course
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> made them incompatible with one another (which of course was the very
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> point of copy protection).
Yes, I get that but I was talking about the deprotected games that are stored in DOS-order (DO/DSK) images. Those surely are not as varied I would imagine. I am trying to see if there is a deterministic way of detecting an 6-by-2 RWTS in a more generic fashion than my previous attempt used in Apple Game Server.
-B