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Re: Wolfenstein 3D Disk Images?



On Tuesday, January 29, 2013 1:57:02 PM UTC-6, Michael J. Mahon wrote:
> Antoine Vignau <antoine.vignau@laposte.net> wrote:
> 
> > Yes, you would.
> 
> > you lose color index 0. 0 repeats the previous real color.
> 
> > 
> 
> > play with Tunnels of Armageddon and compare the graphics with Wolf3D.
> 
> > av
> 
> 
> 
> And, of course, a textured area will not have long fill runs, so the amount
> 
> of data updating remains high. 
> 
> 

It has some though if the texture quality is really low.  Things get blocky up-close.  So I imagine you would have a lot of runs on the outer-edges of the screen and on the floor.  But it might not be enough savings to justify the loss of 6% of the available colors. :-)

-B