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Re: Spyhunter GS?
On Sunday, January 27, 2013 1:24:39 PM UTC-6, D Finnigan wrote:
> magnusfalkirk wrote:
>
> >
>
> > Downloaded the file from Macgui but can't get the spyhunter.bsq to open.
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> > Shrinkit says it's not a known file type and Shrinkit GS doesn't know what
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> > to do with it either.
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>
>
> I don't know. I got that error too with Shrink GS.
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>
>
> > So how to I open it?
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>
>
> It's a BinSCII file so I used sciibin on my Unix system to get the .SHK
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> file.
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>
>
> Read.Me file says:
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>
>
> Years ago Spy Hunter for the Apple // was, I thought, one of the best games
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> around (I loved it!!). Thus when I finally got a GS and found there wasn't
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> a GS version (or something similar), I decided to give it a go.
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>
>
> In March '92 I started looking around for ideas & methods necessary to
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> program such a beast. I found little code of help, but did stumble across a
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> couple of text files which gave information about the differing methods of
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> fast animation on the GS.
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>
>
> So I sat down and managed to get a road scrolling down the screen. I was
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> inordinately proud of this at the time :-). The project then sat in hiatus
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> until September '92, when I threw away what I had and started writing the
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> real thing.
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>
>
> One problem was to get this program written before the resumption of Uni
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> in 1993, otherwise I would not get it done at all ... or at least have to
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> wait until Christmas '93 before it would be complete.
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>
>
> Thus I have been coding feverishly for the last couple of months and with
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> the help of Adam (artist of SpyHunter GS .. anything to avoid programming
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> really :). We have essentially finished the game (with 1 day to spare
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> before uni starts).
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>
>
> BUT! This game isn't complete to a degree. I haven't had much of a chance
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> to beta-test properly because of my time constraint. Thus I have released
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> it Freeware. I wouldn't want people to pay for a program that might have
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> anomalies.
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>
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> To my knowledge any bugs in the game will not be serious, but they
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> shouldn't detract from playability. I am not saying I've found every
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> possible bug, so there are probably going to be bugs we don't know about
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> (yet). Hopefully none!
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>
>
> Due to University I won't have much time to do anything major to SpyHunter
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> GS. If serious bugs emerge (e.g. game hangs, crashes or becomes unplayable)
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> and I'm told about them, I will make the effort to try and zap them.
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> Information on how to contact me can be found at the end of the dox.
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>
>
> >
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> > Plus the OP asked about Spyhunter GS, not the original Spyhunter.
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>
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> I believe that it is Spyhunter GS.
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>
>
> --
>
> ]DF$
>
> Apple II Book: http://macgui.com/newa2guide/
>
> Apple II Archive: http://macgui.com/vault/
>
> Apple II Web & Blog hosting: http://a2hq.com/
Okay you're right your file is Spyhunter GS. Since I couldn't get it to open I couldn't tell for sure. As Alex pointed out is on his System 6 and Shareware games HD image. Also now David has been kind enough to extract the game from your archive and put it up on Asimov as a .po image. Thanks, David!