[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Spyhunter GS?



On Sunday, January 27, 2013 1:24:39 PM UTC-6, D Finnigan wrote:
> magnusfalkirk wrote:
> 
> > 
> 
> > Downloaded the file from Macgui but can't get the spyhunter.bsq to open.
> 
> > Shrinkit says it's not a known file type and Shrinkit GS doesn't know what
> 
> > to do with it either.
> 
> 
> 
> I don't know. I got that error too with Shrink GS.
> 
> 
> 
> > So how to I open it?
> 
> 
> 
> It's a BinSCII file so I used sciibin on my Unix system to get the .SHK
> 
> file.
> 
> 
> 
> Read.Me file says:
> 
> 
> 
> 	Years ago Spy Hunter for the Apple // was, I thought, one of the best games
> 
> 	around (I loved it!!). Thus when I finally got a GS and found there wasn't
> 
> 	a GS version (or something similar), I decided to give it a go.
> 
> 
> 
> 	In March '92 I started looking around for ideas & methods necessary to
> 
> 	program such a beast. I found little code of help, but did stumble across a
> 
> 	couple of text files which gave information about the differing methods of
> 
> 	fast animation on the GS.
> 
> 
> 
> 	So I sat down and  managed to get a road scrolling down the screen. I was
> 
> 	inordinately proud of this at the time :-). The project then sat in hiatus
> 
> 	until September '92, when I threw away what I had and started writing the
> 
> 	real thing.
> 
> 
> 
> 	One problem was to get this program written before the resumption of Uni 
> 
> 	in 1993, otherwise I would not get it done at all ... or at least have to
> 
> 	wait until Christmas '93 before it would be complete.
> 
> 
> 
> 	Thus I have been coding feverishly for the last couple of months and with
> 
> 	the help of Adam (artist of SpyHunter GS .. anything to avoid programming
> 
> 	really :). We have essentially finished the game (with 1 day to spare
> 
> 	before uni starts).
> 
> 
> 
> 	BUT! This game isn't complete to a degree. I haven't had much of a chance
> 
> 	to beta-test properly because of my time constraint. Thus I have released
> 
> 	it Freeware. I wouldn't want people to pay for a program that might have
> 
> 	anomalies.
> 
> 
> 
> 	To my knowledge any bugs in the game will not be serious, but they
> 
> 	shouldn't detract from playability. I am not saying I've found every
> 
> 	possible bug, so there are probably going to be bugs we don't know about
> 
> 	(yet). Hopefully none!
> 
> 
> 
> 	Due to University I won't have much time to do anything major to SpyHunter
> 
> 	GS. If serious bugs emerge (e.g. game hangs, crashes or becomes unplayable)
> 
> 	and I'm told about them, I will make the effort to try and zap them.
> 
> 	Information on how to contact me can be found at the end of the dox.
> 
> 
> 
> > 
> 
> > Plus the OP asked about Spyhunter GS, not the original Spyhunter.
> 
> 
> 
> I believe that it is Spyhunter GS.
> 
> 
> 
> -- 
> 
> ]DF$
> 
> Apple II Book: http://macgui.com/newa2guide/
> 
> Apple II Archive: http://macgui.com/vault/
> 
> Apple II Web & Blog hosting: http://a2hq.com/

Okay you're right your file is Spyhunter GS. Since I couldn't get it to open I couldn't tell for sure. As Alex pointed out is on his System 6 and Shareware games HD image. Also now David has been kind enough to extract the game from your archive and put it up on Asimov as a .po image. Thanks, David!