On 1/7/2013 10:18 PM, Kevin wrote:
Pretty much all Apple III software was really good and disciplined about going through the driver interface, so confidence is high.not to go off topic, but I find the mentality around that to be interesting, the Apple II is generally considered a home/edu/small business computer, and there are hacks n kludges galore (and dont get me wrong we are much better for it). the /// was marketed as a serious business computer, and generally everyone behaved themselves
That's a good point... since there was so little developer documentation about the internals of the /// or SOS, pretty much everybody went by the book. There really wasn't much opportunity to go off-script. And the simplicity and efficacy of the device driver model (character-based and block-based) was so compelling, there just wasn't a good reason to deviate. Almost 2x the speed of the original II helped ease some of the performance concerns, too.
Of course, part of it is/was the sheer number of monkeys banging away at II keyboards vs. the paltry number of /// monkeys.