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I wonder if...Arkanoid 2



I've mulled this over in my head for about 20 years, actually, but I don't know if an 8-bit version of Arkanoid 2 would be possible on an Apple ][. It's something I'd like to see, though...xD but one that I would be way out of my league with. (I still haven't figured out how to replace the sector read code in Arkanoid 1, as I did with Lode Runner. x.x)

While Arkanoid 1 didn't come out half-bad, Arkanoid 2 is a bit heavier, as in addition to falling pills there can be not only 3 or 4 but 15 floaters and up to 40 balls onscreen, which might be a challenge to implement without sprite support! (The C64 does have a port, but that system has sprites. The GS, of course, runs almost 3x the speed of the //e and has a more powerful CPU.)

I always liked this game and it would be interesting to play on metal again but I don't have a GS lol...

-uso.