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Re: Beagle Graphics programs wont compile?



On Dec 12, 7:00 am, gids...@sasktel.net wrote:
> On Wednesday, December 12, 2012 1:42:17 AM UTC-6, Brian wrote:
> > Beagle Graphics offers programs that allow you to use double-hi res
> > commands from applesoft (using an "&" in front of common hgr
> > commands).  I've been using their DHGR program specifically and it
> > works great, but I haven't been able to successfully compile my code
> > (compiles with no error, but won't start the program).  I couldn't
> > find any solutions online, and although it's a long shot, have any of
> > you worked with this program?  What's the secret to getting it
> > compiled?  (Or is that no possible).
> > Thanks.
>
> Compilers normally will not compile the & ampersand routines more than likely due to memory conflicts.  Ampersand ML routines are usually static and can be anywhere in memory, which would make it very hard for the compiler to move the routine to where it has free space.
>
> Best to read the compilers instructions to see how it handles ampersand commands.  Most compilers just ignore it.
>
> Rob

Aww, that makes sense.  I just downloaded Beagle Compiler (v2.2) with
the hopes it would be written to be compatible with their own
programs, but nope.  The manual actually says "Ampersand (&)
statements with parameters and the routines that they call must be
altered by someone with assembly language experience.  Einstein and
TASC compilers don't spell it out like that, but I imagine it's the
same.