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Looking for games to convert...
- Subject: Looking for games to convert...
- From: Steve Nickolas <usotsuki@buric.co>
- Date: Tue, 20 Nov 2012 12:12:37 -0500
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Does anyone know offhand any games like Donkey Kong that...
1. Run in 48K RAM? (i.e., they don't use the language card)
2. Use RWTS, and load blocks larger than 256 bytes? (Lode Runner uses
RWTS, but most of its reads are of 256-byte segments of which only 224
bytes are used. This is too much of a waste for the current method.)
I've cracked Donkey Kong using this method.
Also games that use some other method are workable if they can be made to
load within ProDOS parameters, like Joust - only the final stage steps on
ProDOS memory, never exits except by reboot, and can be loaded in a way
that doesn't interfere with ProDOS until it's ready to run.
-uso.