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Re: Qix - Filecracked! (With Caveats)



On Tuesday, October 23, 2012 9:04:09 AM UTC-5, Steve Nickolas wrote:
> I haven't put this very thoroughly through its paces, and the title screen 
> 
> is still garbled.  Also, the first stage unpacks the language card, so you 
> 
> can't use it with ProDOS.  There's the bad news.  Good news is as far as I 
> 
> can tell, and I've played through it a bit, it works and works well.  I 
> 
> sacrificed $2000-3FFF in main memory to hold the relocator; as far as I 
> 
> know nothing important is touched.  (This memory block contains a graphic 
> 
> which is immediately erased when the joystick calibration is complete.)
> 
> 
> 
> It is an absolute must for the final stage to be compressed!  DOS 3.3 is 
> 
> unable to load it any other way.  This is why my initial attempts were 
> 
> going down like the Hindenburg.
> 
> 
> 
> Alright, here you go... http://1.buric.co/qix33c.dsk.gz
> 
> 
> 
> Remember it needs a //e, 128K RAM (it's DHGR, you know!) and a joystick.
> 
> 
> 
> I got one of those dual-stick pads, and it annoys me to no end that the 
> 
> default stick is not the D-pad... AppleWin therefore can't use the pad 
> 
> because it doesn't know about it, and thumbsticks are a pain in the neck.
> 
> 
> 
> -uso.

I see what you mean about the title screen.  It plays pretty well with arrow keys in Jace -- but the game is a little slow compared to the original and some ports.  Also, the original game had the ability to go fast or slow depending on what button is pressed -- but this port doesn't seem to respond to the closed-apple.  Is there only one speed on this port?

-Brendan