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Re: Musing about a possible project...



On Fri, 28 Sep 2012, BLuRry wrote:

All very tempting, but remember that some of these platforms had hardware-managed sprites. You'd have to do a lot of buffer management to get close to replicating that, so porting will require more than just 1:1 code translation. One easy solution is to render games with solid-color playfields so that erasing sprites will not require a more expensive memory copy.

Well aware. I was figuring I'd want to use both screens, memory permitting.

Even saying that, a hit to the framerate would pale in comparison to how awesome a galaga port would be, even if it were not quite as cool as the original.

Yeah. Galaga was awesome back in the day. Pity the only official ports I've seen were to the 7800, MSX and NES (well, there was an SG-1000 port but it was not very accurate, LOL SEGA PORTING NAMCO).

-uso.