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RE: fast scrolling in apple II games
On Tuesday, August 7, 2012 10:30:16 AM UTC-7, Antoine Vignau wrote:
> I knew I should have written it yesterday!
>
> I meant tiles and scrolling should be one/two byte(s) movement but Mario and ennemies may move one pixel.
>
>
>
> See Kid Niki at the rescue an Rastan for ideas...
>
>
ftp://ftp.apple.asimov.net/pub/apple_II/images/games/action/jet_pack.dsk
similar to solar jetman on NES. fast scrolling geometric background in horizontal and vertical directions.
Rich