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Re: Retrospectiva 2012



On May 18, 11:00 am, "Michael J. Mahon" <mjma...@aol.com> wrote:
> On 5/18/2012 8:02 AM, BLuRry wrote:
>
> > On Friday, May 18, 2012 7:13:53 AM UTC-5, Daniel Kruszyna wrote:
> >> Retrospectiva 2012:http://rsp.retrocomputacion.com/
>
> >> I saw a post about this contest in another forum and thought that some folks
> >> here may want to enter. They accept entries for any 8bit platform, including
> >> the Apple II. The categories this year are BASIC Games, Graphics, and Music.
>
> >> -- Daniel
>
> > Cool!  Too bad they only allow Basic and no native machine code.  I wonder... if your basic program were to call the mini-assembler in ROM (you can call rom routines) then would that count? ;-)  I know that the core mini-assembler would wipe out the basic program but you could always set up its pointers and call the internal parsers directly.  Then all you'd have to do is creatively copy each line into the text buffer at $200 (which could be done with some really clever peeks/pokes and using the memmove rom routine) and call the parser routine for miniasm.
>
> If POKEs are allowed, then anything is possible.  ;-)
>
> -michael
>
> NadaNet 3.1 for Apple II parallel computing!
> Home page:  http://home.comcast.net/~mjmahon/
>
> "The wastebasket is our most important design
> tool--and it's seriously underused."

Was looking for an excuse to write a new basic game. I'll have time
during memorial day weekend coming up.