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Re: Why doesn't the Apple II have a gaming community like C64, Atari, DOS, etc



On Mar 12, 8:50 pm, David Schmidt <schmi...@my-deja.com> wrote:
> On 3/12/2012 7:41 PM, Michael J. Mahon wrote:
>
> > Perhaps that's to be expected for a $1000-class machine--it was just
> > too expensive to be used as a toy. ;-)
>
> That's really been my experience as well.  I regularly get requests for
> help with CNC milling machines, word processor formats, and recovering
> doctoral theses - but rarely games.  (Unless it's the author asking -
> which also happens.)  I think folks really did use the Apple II line
> more often for "serious" pursuits than other contemporaneous platforms.

My dad always said, I got the Apple for work, the colecovision for
games, and that's what we did aside from edutainment, besides the
coleco spanked the apples ass in arcade games anyway and it had been
in the house for a couple years by the time the computer showed up, so
we had a good stack of carts