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Re: JACE has mouse emulation!!!
DazzleDraw uses interrupts, and I found that I was interpreting the interrupt flag backwards! So now interrupts work and so does DazzleDraw! I tested v1.2. GEOS reports it cannot find an interrupt source, which is rather odd but i suppose it is looking for more ID bytes than the ones I implemented. I think if I can get GEOS to work then basic support will be good to go.
I also figured out what was causing Airheart to crash when starting the game but now it crashes later on when pressing the fire button while in the game. Not sure why though.
Side note: Z-Basic seems to be scanning S6 for a disk when starting up, is there a version that is hard drive compatible? Or maybe a better basic? (I remember liking Apex a lot as a kid)